using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 挂载场景物件配置信息的脚本
/// </summary>
public class SceneObjectsCleanTool : MonoBehaviour
{
    public SceneInformation sceneInformation;

    [SerializeField]
    [Header("需要被整理的父级列表")]
    public List<GameObject> lists;
}
